Project Title:
Rise of Heroes
Description:
Game has just started getting created in UE4. We are a newly formed team with ambition and I believe a very good game idea.
Generic Concept:
Players enter a map with grid with their chosen hero (can create many per account) and coop against monsters, bosses and traps in a turn based combat system. Dice rolling, stats, powerful abilities, clever AI driven enemies are some of the elements of our game.
Will Include:
- Online database of accounts/characters/items
- Tense atmosphere
- Turn based multi-player combat
- Co-op fast adventures
- Item crafting/looting systems
- And many many more
Team Name:
Not decided yet.
Team Structure**:**
Drackous (Project Creator)
UE4 Programming
StamMcBrain
Project Manager, Gameplay and Rules Supervisor
Denis
Texture & 3D Artist
Previous Work:
Demonlight (2017) - Programmer
Castleforce (2018) - Programmer
Honor Matters (2018) - Project Manager / Debugging
Blood and Mystery (2020) - Programmer
*Talents Required (great need):
Programmer (0 - 1)
- Exellent experience with UE4 blueprints (networking as well).
- C++ knowledge will be a bonus.
3D Artist (1 - 2)*
- Ability to export to FBX format.
- Experience with UE4 toolset a bonus.
- Expected to create characters (races/classes) and various props needed.
- Rigging and animating a fantastic bonus.
Level Designer (1)*
- Imagination in creating nice top down themed maps.
- Experience with UE4 toolset is a must.
Sound Effects / Music Composer (1)
- Expected to compose background music.
- Expected to create sound effects (i.e. abilities, swords hitting flesh, etc)
Contact:
Please feel free to contact me for any aditional info. Discord is the prefered contact method.
E-mail:
Discord: