Using a basic implementation of rinterpto to set the world rotation inside of a function. Spent a few hours trying to figure out what was wrong as it was doing all sorts of weird stuff and this is not the first time I’ve used this procedure. I made sure all the settings were correct before I moved the exact same code snippet out to the main event graph where it immediately worked. From what I know this module is capable of being called inside a function. And yes the delta time was set and there is nothing else in my code elsewhere that is required for this procedure to work. All of the inputs were checked and receiving viable information. Unless there is some weird limitation about functions this is another bug in 4.20.
There have actually been several weird things like this happening the past few days and I wondered why the normal ways of doing things weren’t working. With the number of bugs I have found I should have just waited till 4.20.1, I just really wanted to take advantage of the new mobile features and thought the bugs wouldn’t be this bad on a production release.