Hello to everyone, I am creating this game which works well for server only play (singleplayer), but now that I am setting the MP, I get all weird errors, which was expected; however, I have set all my widgets on the “BP_PlayerBase” which is my player character blueprint, I have seen that I should set all my widgets on my “BP_GameController”, so I am doing that, but, I cant seem to send the variables from “BP_MainCharacter” to “BP_GameController”, this is because I can’t find the right object to cast into, any help would be appreciated. Workaround-Question,
I’ve read that I should be able to use the widgets of my “BP_PlayerBase”, for all of the clients too, but this doesn’t seem to work either
This is my BP_GameController
This is my BP_PlayerBase
Those are the errors
THANKS, EVERYONE FOR THE TIME IT TOOK TO READ ALL THIS MESS WITH BAD ENGLISH!