Right Movement Input Overides Left, But Not Vice Versa

I am using a simple Imput mapping for my character movement in a 2d game. my movement works fine and everything is setup correctly but the problem i have is this:

When moving left the player is able to tap the Right input key and it will overide and start moving right. But while holding Right input if the player taps Left Input it will not overide but continues moving right.

I assume it has somthing to do with how the Right input is a positive while the left input is in the action mapping Negate. this is my first time using the enhanced input system and i only have about 3 months prior experince in unreal engine on verion 5.0 where i never had this issue with the old Axis system.