Right click defaults to "select" in editor, starting from 0x0

This is an old bug that is small so I never bothered to report, but given it happened 3 times today I’m kind of annoyed so decided to report.

The right click button in some circumstances defaults to “select”. The specific circumstance is when the mouse is on clicked status running a game in editor, and the game crashes. The only way to return to normal is by restarting the engine (~5 minutes uptime given the size of the project so far, which makes this debugging workflow the slowest in history).

It would be appreciated if this bug was fixed in a future version.

Thanks