Basically, sometimes, I don’t notice something until I test. In this scenario, I want to add rotation. I could easily just grab the SetActorRotation node and add it to my logic. Or I could just replace the SetActorLocation node with the SetActorLocationAndRotation node. It would be nice to just be able to right-click on that SetActorLocation node and be able to just type in the node I want and it would replace it automatically, tying in the appropriate data pins together (so in this case the vector). Especially since there is already a search once I start typing, but it’s just for that node’s option.
So I guess if you could include the search for BP nodes that is already done into that right-click context on nodes and allow direct replacement, that would be awesome! We already have one for variables, well that’s Find and Replace All. But, this one would just be for one node.