Yes that’s exactly what I want!!
I understand your script of changing all the meshes by the way, I will try that on a different part of my project too…
Yes that’s exactly what I want!!
I understand your script of changing all the meshes by the way, I will try that on a different part of my project too…
I have solved the issue with the motion controller. On the testcube it works good…
apply a different
colour to each of the static meshes
separately?
For this each mesh would need its own dynamic material:
The above assumes the static meshes have the pertinent material already assigned, we simply create a dynamic one and override it.
I select components with the mouse, you’ve got your controller; assuming you’re getting a hit (do tell how you get a reference):
It’s a quick mock-up - hope it makes sense.
Thanks a lot for all the patience, examples and excellent support!!
It’s all working well right now…
I have learned a lot of you as an Unreal newbe!!