Hello! Description:
We want to hire a skilled person for making **Rigging and animation **for a model we will scan via photogrammetry.
This is a remote work and if we make an agreement it is possible to have more work in the near future. Talent Required:
Ability to export to FBX or OBJ format.
Experience with UE4 toolset a plus.
Experience rigging and animating persons is a plus.
Will be expected to rig and animate full character gameplay animation sets, including locomotion loops (run, walk, etc) and single play montage animations (getting an object, etc).
Hey there, just wondering if you are open to working with a remote team on this? We have tons of experience rigging and animating and can also scale up if needed. Sending you an email. Cheers!
I have experience on rigging human models and moving from OBJ to Fbx, also making retarget and i have basic skills of blueprints for animations and gameplay, and currently i am working on a self-game project wich helps me to learn more