Hello Unreal community. I’m a Turbosquid Artist and I create 3d content for game developers. These are my latest pieces. If you need modular soldiers for your game project check out these two,
Tons of head texture variants
Tons of clothing options
Some in-engine renders
my name is Derek Annan. I do a lot of character modeling work. If you have some specific modeling requests shoot me an email at firstname.lastname@example.org
I transfer freelance work content via Gumroad. I also deliver content after each development stage.
- Zbrush Concepts
- Zbrush Final
- Retopped and resurfaced model
- Textured model
- Rigged Model
- Animated Model
So if after I deliver stage 2(Zbrush final), you determine that can proceed with the character development from
there, then we can terminate the freelance contract and you would only have paid for development stages 1 and 2.
Here is a link to my turbosquid portfolio so you can get an idea of the various kinds of content I develop
If you already have characters, rigged or or not. I also animate and rig
Although the technical reel only shows a Maya rig, I also rig with CAT in max.