So essentially, my skeletal mesh is coming in a bit on the wrong side. When I import it by setting the scale during export to milimeters, the mesh comes in alright but the rig is still tiny. If i set it to centi, the mesh and rig match but its very tiny. At this point, should I just change the global settings in maya and just re-export it or is there a work around I should approach.
Thanks for your help.