Rig import false (from blender)

Hello there :slight_smile:
My problem is, that I cannot import the following skelleton( Rig_two_bendingController4_ALSEXPORT_ohneArmIK.rar (.blend file)), and I just dont know why. I added a root bone, and made a somewhat convincing hierachy, but nothing helps it.
Could anybody please have a quick look at this file? I would love to know, what I made wrong.


I solved it on my own.
For anybody with same problems:

Check the armature modifier beeing enabled and having an armature reffering to.

DoubleCheck which ones are Deform Bones, and which are not (if you are exporting “only deform bones”)!!!