Rig breaks completely after importing it from Blender to UE5

I didn’t use to have this problem, however, after the importing settings got updated my model completely broke after I tried to reimport it.

In Blender:

In UE5:

The pipeline settings are the default and the model was scaled to 0.01 in Blender.

Hi @shubapon! Let’s see…
After scale it in Blender, did you reset the scale & transformations?
Maybe that is creating problems when you import it in Unreal

Here a tuto that can help you: