Rig breaking when I use Maya Live Link

Hi everyone,

I am very new using Unreal Engine, my goal is to use it for animation, but maybe later I could try a small game.

So, I have connected Maya and Unreal Engine. It’s possible to see the animation on UE, however, the geo just breaks. Here is a picture of how it looks and my rig. And then I add a remapping of the bones, and it stops working.

I hope you can help me.
Thank you