MISSION: OVERKILL is a high-energy, adaptive cinematic industrial metal combat track composed by RiffFuel (Serhii Kliets). Built specifically for shooters, action RPGs, cyberpunk, slashers, and spy-thriller indie games.
Designed as a modular game audio kit, this asset gives developers full dynamic control over battle intensity with frame-exact loops, matching decay tails, and individual instrument stems.
🛡️ 100% Streamer-Safe / No Content ID This track is NOT registered with YouTube Content ID. Your players, content creators, and streamers can broadcast gameplay on Twitch and YouTube with zero copyright claims or monetization issues.
📦 WHAT’S INCLUDED IN THIS PACK:
Root Directory:
• MO_Full_Track_Linear_92BPM.wav — Full linear mix for trailers, cutscenes, or standalone listening.
Loops Folder (11 Seamless WAV Loops + Complete Loop):
• MO_Loop_01_Phase1_Pt1_92BPM.wav to MO_Loop_11_Phase5_Pt2_92BPM.wav (5 distinct phases split into sub-parts for seamless state changes)
• MO_Loop_Complete_92BPM.wavTails Folder (11 Transition Tails):
• MO_Tail_01_Phase1_Pt1_92BPM.wav to MO_Tail_11_Phase5_Pt2_92BPM.wav (Decay tails matching each loop for smooth stops, phase switches, and post-combat transitions in middleware)Stems Folder (Full Layered Control):
• Individual Stems across all 5 phases: Drums, Bass, Guitars (Crunch & HighGain), Synths (Melody & Arps)
• Total flexibility to mix layers dynamically inside your engine.
⚙️ TECHNICAL SPECIFICATIONS:
• Format: High-Quality 24-bit / 48 kHz WAV
• Tempo: 92 BPM
• Looping: Seamless / Frame-Exact
💬 NEED CUSTOM GAME MUSIC OR ADAPTIVE AUDIO IMPLEMENTATION? Are you an indie game developer looking for a custom score or dynamic audio setup? RiffFuel provides full-service game scoring, mixing/mastering, and adaptive audio integration for heavy, electronic, and cinematic genres.
📫 Get in touch for custom projects:
• Direct Email: theserubanklets@gmail.com