Riders, community based race game

I have worked on a racing game at Eden Games and will again this summer, and I can tell you that you won’t have official car brands unless you pay a looooooot of money. Plus, dealing with car brands is full time job.

But at least the project is ambitious, may be a bit too much. Building an open world means a lot of things wheter it be in design or in tech. You might need to set a smaller scope to have more reachable objectives and empower you project’s quality.

I might be interested by the project but i don’t understand what are you unique selling points, what makes you different from Test Drive Unlimited, Forza Horizon 2 or the Crew for example?