Rider position unchanged in-game compared to devkit

Having some issues with making a nonrideable dino to be rideable.

In the dev kit, i manually positioned the ridersocket to be how i wanted, and so it looks like this:


But ingame its as if it wasnt changed at all.


Ive double checked everything, ive tried adding a saddle, ive tried deleteing and recreating the ridersocket… nothing seems to fix it. Any help?

I have since fixed this issue.

Since nothing in this forum says anything on it - if you are having this issue (or anything similar with ridersockets looking fine in the dev kit but not in-game),** retarget the skeleton/animations for your dino** as seen in this video.