I’m using rich label tags to change the size of each character in a line of dialog. However, the tags add letter spacing, even though I’ve set the letter spacing for every tag to 0.
Example: <larger>THIS</> vs <larger>T</><larger>H</><larger>I</><larger>S</>
Result: https://imgur.com/uWHBtkE
Does anyone know a workaround for this?
Thanks!
I know this is a bit late and you probably solved this on your own a long time ago, but I was having a very similar issue. I was building a typewriter text system that uses a transparent style to ensure that layout doesn’t change as text appears. Unfortunately, because I had an outline on the text, the split between normal and transparent had a noticeable seam. This was because the two sections of text both have outlines, but the outlines don’t get to overlap as they would if it were just one section.
To get around this, I just removed the outlines from the text and might later write a material that adds the outline.
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Unreal Engine 5.4 and this issue is still here! Anyone found a fix? Removing the outline didn’t work for me.