Did anyone manage to pack the game with rich text image decorator? Bc my decorators are not recognized in a packed game. They work very well in play in editor and standalone, everything is fine, but not in a packed game - text looks like it ignores
<img id="*"/>
Text written this way:
**“test text <img id=“decorator”/> text text” **works in editor and standalone, but in packed game it looks like this "test text test text"
@Dekoy Worked like a charm, Cheers! Strange that the unreal docs don’t make mention of this, especially on why it is useful/necessary (makes sense for the text styles though).
Does anyone have any solution other than the Default row in the Data Tables?
I am facing the same issue of having the images displayed in the Editor, but not in the mobile build. I do have the Default row implemented, but this seems to not have fixed the issue.