Hi!
I have a difficult question.
Im making a game where you need to enter rhythm inputs to cast attacks. Not like guitar hero. Each note is a different attack like: A quarter note makes a heavy attack, an eight note a mid attack and so on. You have a backing track to support the orientation in the BPM and also has a visual metronome to indicate where u are.
The question is: should i create a quartz system for this? or do i need to do an excesive math equation for it to recognize the input and the timing?
im really stuck in this, thx!