Rhinoceros 3D to UE4: serious import issues

I don’t know if this is related to your problem, but I have noticed that unit conversions can significantly affect the geometry on import. Unreal uses centimeters, and I have found that making sure my rhino file is in centimeters often produces better results. This is only a guess but perhaps datasmith tolerances are applied to the raw numbers as if they were centimeters, and only then scales the dimensions instead of the other way around.