We are working with a client who has a Rhino model they want turning into a Real Time Render. As we work in 3ds Max we don’t have any experience with Rhino - 3ds Max workflow. The client modeled using NURBS in Rhino and we need to convert this to Geo and use in 3ds Max and then export into Ue4. We have tried various techniques but cannot get this right. The main issue is the NURBS to Geo conversion.
We are looking for a Rhino expert to help show us where we are going wrong.