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RGB masks on an existing material
Development
Asset Creation
question
,
unreal-engine
ClockworkOcean
(ClockworkOcean)
September 18, 2024, 7:39am
2
You can just use a lerp to switch between the normal output and the ‘decal’ output
image
1250×692 159 KB
image
820×816 47.3 KB
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