Revulsion is the missing link between old school classic first person shooters and modern day first person shooters. Imagine if the classic fps had evolved in a direction other than a story based experience, to being something much more brutal, with more advanced gameplay mechanics.
This game is built entirely in blueprints. Development time was roughly a year and change. A project like this would never have been possible without the power of Unreal 4. I am currently looking for advice how I might be able to get this game on the Epic Store if that is possible.
Most recent game play video, I need to upload another soon.