BLOOD & BOROUGH — Unreal Engine 5
Project Type: Independent game development
Compensation: Revenue share collaboration (currently unfunded)
Location: UK / Remote
Hi everyone!
I’m a London based aspiring game studio founder and creative director currently developing Blood & Borough, an ambitious, narrative driven, third person open world crime game inspired by classic British gangster cinema and games such as GTA, Mafia, The Getaway and Red Dead Redemption.
The project will feature a fictionalised British setting, immersive environments, cinematic storytelling, driving, combat and character focused gameplay.
I’m currently putting together a small founding team to help turn this concept into a playable prototype.
Roles I’m looking for:
- Unreal Engine 5 developers (Blueprints/C++)
- 3D environment artists
- Character artists and animators
- Level designers
Our first milestone is a small playable environment with basic character movement, driving, NPC interactions and an introductory mission.
Compensation and collaboration
This is an early-stage, unfunded project. I’m open to discussing a milestone-based revenue-sharing agreement with suitable collaborators. No upfront salary or future revenue is guaranteed. Terms, responsibilities and intellectual-property rights would be agreed in writing before development begins.
I’ll be leading the creative direction, narrative, world-building and project coordination.
I’m particularly interested in connecting with passionate developers who enjoy open-world games and would like to help build an independent studio from the ground up.
If you’re interested, please send me a private message with your experience, portfolio or previous projects, and your availability.
Thanks for reading!
Blood & Borough — Independent Game Project