[RevShare/UNPAID] Rouges Chronicles - Psychological Horror in UE5.7.1 - Seeking Technical Team

Project Overview

Rouges Chronicles is a psychological horror game in Unreal Engine 5.7.1 that translates the lived experience of Parkinson’s Disease (Motor Freezing, tremors, hallucinations) into core gameplay mechanics.

Platform: PC - Steam
Structure: 20 linear chapters, 15-30 minutes each
Stage: Pre-production (complete GDD, assets acquired, no playable build yet)


Who I Am

I’m a 47-year-old accountant with Parkinson’s Disease.

I am NOT a technical developer - I’m the Game Designer & Project Owner.


What’s Already in Place

:clipboard: Complete Game Design Document (20 chapters)
:money_bag: AAA Marketplace Assets purchased (Neon Star, Dekogon, Leartes, Meshingun Studio, Scans Factory, Hivemind)
:musical_note: Sound Designer/Composer confirmed
:bullseye: Clear creative vision - ready for technical execution


Full Transparency

:warning: The project is currently only on paper.

  • No playable build

  • No implemented mechanics

I’m looking for a technical team that can take ownership and drive development forward.


My Commitment

This is not a commercial project for me. If the game generates revenue, the vast majority goes to the team (e.g., out of €10,000, I’d take €1,000 for asset recovery, the team gets €9,000). (Figures are illustrative - actual split to be defined together.)


:red_circle: Critical Roles Needed

  1. Senior Developer / Technical Lead - To coordinate technical vision and team

  2. UE5 Developer (Blueprint/C++) - Core mechanics and systems

  3. Technical Animator (Control Rig) - Symptom-driven procedural animation

  4. Lighting Artist (Lumen) - Dynamic, mood-driven lighting for psychological horror

  5. Level Designer (Flow & Pacing) - 20-chapter structure with deliberate pacing


:yellow_circle: Medium Priority Roles

  • VFX Artist (Niagara)

  • UI/UX Designer (Diegetic)

  • Character Artist (Sculpting/Texturing)


What I’m Looking For

:white_check_mark: Ownership - Lead your domain independently
:white_check_mark: Problem-solvers - I need people who unblock themselves
:white_check_mark: Clear communicators - Proactive, not reactive
:white_check_mark: Committed - Not “I’ll try it out”


Interested?

Reply or DM with:

  • Role of interest

  • Experience/portfolio

  • Why this project resonates with you

Let’s build something meaningful.


Hey there! I like the idea, I’m a 3D character artist, if you get a bigger team feel free to DM or send a message on Discord: juliandte

Hi. I’m a fairly experienced VFX artist. I’d be interested in hearing more about this if you’re still looking for people. You can reach me @ dairyhatesme@gmail.com

Hey there, been a developer for ten years, and Ive worked on horror projects before, and i dont have a job right now i can definitely help bring this to life.

Hey Julian!

Thanks for reaching out! We’re actually around 10 people now - a solid core team that’s been growing steadily.

Quick intro: I’m the creative lead - I bring the vision, story, and ideas, but I’m a beginner on the technical side. That’s exactly why I’m building a team of skilled people who can bring this to life.

As a 3D character artist, you’d be valuable. Rouges Chronicles has some unique character needs:

  • A protagonist with Parkinson’s disease (subtle tremors, realistic aging)
  • Psychological horror creatures that are manifestations of neurological decay
  • Emotional NPCs (including children) that need to feel REAL

If you’re interested, here’s the plan:

  1. Join our Discord: [LINK]
  2. I’ll share the GDD so you can see the full scope
  3. We can discuss which characters resonate with your style

The team includes programmers (C++/BP), tech artists, sound designers, and environment artists. We’re missing dedicated character work - so your timing is good.

Let me know!

  • Davide

Hey ViceVersa!

10 years of experience + horror projects + available now? That’s exactly what we need.

Quick questions before we dive in:

  1. What’s your main skillset? (C++, Blueprints, Art, Design, etc.)
  2. Any portfolio or examples from your horror work?

We’re building something unique - a psychological horror game where the protagonist has Parkinson’s disease. The illness IS the horror mechanic (Motor Freezing, tremors, medication management). It’s not a gimmick - it’s the core experience.

Team is around 10 people now, mix of programmers, artists, and audio. We’re using UE 5.7.

If this sounds interesting:

  1. Join Discord: Rouges Chronicles
  2. I’ll share the full GDD
  3. We figure out where you fit best

What’s your Discord handle?

  • Davide