[REVSHARE] [UE5] Technical Lead / Lead Programmer Wanted — Commercial Horror Game

[REVSHARE] [UE5] Technical Lead / Lead Programmer Wanted — Commercial Horror Game

Hey! I’m looking for a Technical Lead / Lead Unreal Engine 5 Programmer to partner with me on PLEASE REWIND, a single-player work-sim horror game built around running an all-night video store in the 1990s.

The idea is to make the player forget they’re playing a horror game at first.

You’re clocking in, returning VHS tapes, organizing shelves, helping customers, rewinding tapes, cleaning up and completing normal closing tasks. As the night progresses, things slowly stop feeling right.

Eventually, you’re not just trying to finish your shift.

You’re trying to survive it.

WHERE THE PROJECT IS

PLEASE REWIND isn’t just an idea on paper. I’ve already been actively developing the concept, gameplay, environment, assets, story, publisher materials and prototype.

I’m now looking for someone with stronger UE5 technical experience who can help turn what I’ve built and designed into the polished commercial game I see it becoming.

My goal is a Steam release, not an endless hobby project.

WHO I’M LOOKING FOR

I’m looking for someone comfortable taking ownership of the technical side of a UE5 project.

Ideally you have experience with:

• Unreal Engine 5
• Blueprints and/or C++
• Gameplay systems
• Interaction systems
• Enemy AI
• Save/load systems
• UI and menus
• Level/gameplay scripting
• Debugging and optimization
• Source control
• Packaging stable Windows builds

You don’t need an AAA résumé.

I’d rather work with an indie developer who has actually built things, solves problems independently, communicates well and wants to help finish a game.

YOUR ROLE — TECHNICAL LEAD

You would primarily handle:

• UE5 programming and implementation
• Building/maintaining core gameplay systems
• Technical architecture
• AI and gameplay logic
• Debugging
• Optimization
• Build stability
• Technical implementation of new mechanics
• Helping determine what’s technically realistic
• Giving input on gameplay and development direction

I’m not looking for someone I just throw instructions at.

I want a technical partner who can say:

“This would work better if we did it this way.”

MY ROLE — CREATIVE / BUSINESS / PRODUCTION

I’ll continue handling:

• Game concept and overall creative direction
• Story and horror design
• Level/gameplay concepts
• Asset sourcing and direction
• Project management
• Marketing
• Trailers/screenshots/promotional materials
• Steam setup and store management
• Publisher outreach
• Business communication
• Release planning

I’ve already begun publisher outreach for PLEASE REWIND and will continue handling that side of the project.

COMPENSATION

This is not currently an upfront-paid position.

I’m looking for a genuine revenue-share development partner.

Revenue Split:

65% — Me
35% — Technical Lead

The 35% share would be documented in a written agreement before serious development begins so both sides understand ownership, responsibilities, revenue calculations and what happens if either person leaves the project.

I retain ownership of the PLEASE REWIND IP and game concept.

You would receive the agreed revenue share in exchange for serving as the project’s Technical Lead and completing the agreed development responsibilities.

THE GOAL

Build a polished, streamer-friendly indie horror game that combines the satisfaction of a job simulator with increasingly disturbing psychological/survival horror.

Think:

“I just need to finish my shift.”

Until suddenly finishing the shift isn’t the biggest problem anymore.

INTERESTED?

Send me:

• A little about yourself
• Your UE5 experience
• Blueprint/C++ experience
• Games/prototypes you’ve worked on
• Portfolio, GitHub, itch.io, Steam page or gameplay footage if available
• Your availability
• Whether you’re comfortable with a 65/35 revenue-share partnership

I’m especially interested in seeing something you’ve personally built inside Unreal.

If we seem like a good fit, I’ll show you PLEASE REWIND, walk you through the current project and development plan, and we can talk about whether partnering makes sense for both of us.

Project: PLEASE REWIND
Engine: Unreal Engine 5
Genre: Work Simulator / Psychological Horror
Platform: PC / Steam
Position: Technical Lead / Lead Programmer
Compensation: 35% Revenue Share