[RevShare] [UE5] 3D Environment Artist / Art Lead – PC Game

Hi everyone!

I’m a software company owner and game developer with over 20 years of software development experience, looking for a talented 3D artist to join me as a creative partner on an Unreal Engine 5.8 game project.

I originally founded my company as a game studio, and we’ve released several games in the past, primarily mobile titles. Over time, the company expanded into enterprise software development and larger client projects.

Now, I want to return to game development with a more ambitious project: a serious PC game that we can develop, polish, and bring to market.

The company and technical development side are already established. I’m now looking for the right creative partner to help bring the game’s visuals to life.

The project

The game is already well beyond the concept stage. Most of the core game systems are implemented and in working, testable condition. I’ve been focusing on C++ development, gameplay systems, vehicle physics, multiplayer, abilities, progression, and other mechanics.

Rather than starting from scratch, we’d be building on an existing, functional foundation.

I’m looking for someone who can take ownership of the visual side of the project and help turn it into a polished, visually distinctive game.

What you’d be working on

  • Creating 3D models, props, and other game assets.
  • Creating textures and materials.
  • Building and dressing environments and tracks.
  • Establishing a consistent visual style across the game.
  • Leading the overall art direction and defining the game’s visual identity.
  • Bringing your own ideas and creative input to the project.

I’m looking for someone who wants to do more than produce individual assets. Ideally, you’d enjoy taking creative ownership of the visual side and working with me to shape the game’s overall look and feel.

What we already have

  • A playable prototype with most core game systems implemented and testable.
  • Working gameplay mechanics, including multiplayer and vehicle systems.
  • An existing collection of 3D models and other assets to build upon.
  • A small budget for purchasing additional assets from Fab when needed.
  • A paid Steam app setup already in place and ready for the project.
  • An established software company with experience in both game development and enterprise software.

For interested candidates, I can provide a small, testable build using my development map, which showcases many of the existing mechanics. This gives you an opportunity to experience the game firsthand without requiring a full demo setup.

The partnership

This is a revenue-share collaboration rather than a salaried position.

My company owns the game’s intellectual property and will handle the release and revenue collection. I’m looking for a creative partner who will work alongside me, with an agreed share of the game’s revenue.

This is a game-specific revenue-sharing arrangement, not an offer of equity or ownership in the company. We’ll discuss fair terms together and put the agreement in writing before committing to production.

I’ll be responsible for the C++ programming and technical development, while you’d take the lead on the artistic direction and visual production.

The aim is to combine our strengths and turn the existing prototype into a polished PC game that we’re both proud to release.

Potential for a long-term partnership

I’m thinking beyond a single release.

I have plenty of ideas for future games, and I’m very open to ideas from a creative partner as well. If we work well together, I’d love for this to develop into a long-term creative partnership across multiple projects.

I’m looking for someone who wants to contribute ideas, take initiative, and help shape the direction of a game — not simply follow a list of tasks.

Interested?

If this sounds like something you’d enjoy, send me a message with:

  • Your portfolio or examples of your work.
  • Your experience with 3D art and Unreal Engine.
  • A little about yourself and the kinds of games you’d love to work on.

I’ll share more details about the project and can provide a testable build to suitable, genuinely interested candidates.

Looking forward to meeting someone who wants to build something great together!