Project Name: Helcraft
Role Required: Concept Artist/Illustrator, Programmer (Ue5 , BP and /or C++)
My Role: Writer, Art Director, Team Lead, 3D Artist, Level Designer,
My Previous Projects: N/A
Team Size: 6
Project Length: Helcraft is a serious, long-term project with an ambitious scope. All contributors work under a revenue share model, with the intention of building a commercially viable product rather than a short-term hobby project. Determining the exact launch date is not possible at this stage but we’ve reserved at least two years for development. Compensation: Revenue Share based on performance
Responsibilities: You can read them here:https://drive.google.com/file/d/1JP8VSMGly81mj8sCqyE711Od0rFzq4PV/view
Project Description: Helcraft is a single-player, top-down, tactical survival RPG with strong horror elements. The player controls a small group of ordinary survivors, not heroes, whose goal is simply to survive another day. The core gameplay loop revolves around Scavenge Runs and Hideout management.
Art Direction and Art Style: Semi-realistic, dark-toned, muted colour palette Strong emphasis on horror, cosmic horror, body horror, and industrial environments Gory and unsettling when appropriate, but grounded rather than stylised
The application process includes an initial review, followed by one or more Discord voice interviews to ensure alignment in expectations, experience, and availability.
The long-term goal is to formally establish the studio once Helcraft reaches a stable production phase. Future plans include additional Helcraft DLCs and the development of new original projects within the same studio framework.
More information about the project:https://drive.google.com/file/d/1pOY9hvWmCRAiUDdiKZI5Qg2_CTicstmx/view
Fill the application form here: https://forms.gle/T2MUViwTdGXULriSA









