[REVSHARE] I made the world's best Procedural Generation engine, now I am looking for partners - Elysmere

I spent the last 6 months building this:

I believe it is the world’s most detailed procedural terrain generation engine fast enough to actually be playable at runtime. I am going to use it to make a survival crafting game that plays a bit like modded minecraft but with an extra coat of polish. I am looking for other developers with lots of experience in UE 5, particularly for gameplay, sound design, and creature animations / technical artist. If you are interested in the project and want to know more, please reach out

Hello! This seems like a very exciting project! I’m an Unreal Engine developer with over 7 years’ experience in game development, C++ and Blueprints. I’ve developed and released games on PC, PS5, and Xbox Series X|S.

My expertise includes gameplay development, player interaction mechanics, UI/UMG, dynamic world events and optimization. I’d be very interested to learn more about your terrain generation system and survival craft game mechanics!

I would love to know more about your project and how my skills can contribute to your vision. Please feel free to send me my CV!

Hey! Sorry for the late response, I didn’t have notifications on for this site. I’d love to see some of the work you have done! You can reach out to me at my discord (name is “elysmere”). Look forward to chatting more!