I am unsure as to whether this is the appropriate topic to be posting this; if not, let me know where I should be posting to.
I have a topography surface in Revit that I am trying to import into Unreal Engine as a ‘Landscape’. If I can’t import it directly as a "Landscape’, is there a workflow to convert topography into a ‘Landscape’?
Any help would be appreciated.
Regards,
MMB1994