I’m trying to import the model from Revit to UE (4.26.2). I exported the model from Revit to “.udatasmith” format and when I tried to import - I’ve got almost nothing (except cameras and same stuff), but I can’t see any real elements exported from Revit.
My message Log shows the following with each 3D element:
Cannot find static mesh [element’s ID] for static mesh actor [element’s name]
Could anybody help with how to resolve this and get all 3D elements in UE properly?