Revit Family Axis into Unreal Engine

@Revit, @4-27

Hi UE4 Developers
I am using a Revit Family Door to make a Door, and going to Import it into UE to make Door Open/close Interact with Blueprint. The problem is that, as you can see, the Door 's axis (which was made inside Revit Door Template) is at the center of the Door → Which is not good to set rotator. The point is, I have tried to adjust the door’s axis to the left/right of the Door template so that it would be in the left/right inside UE4 Viewport too. But the result is not.

How do I move the axis of the door to the right/left inside UE’s viewport or at least make the axis to the right/left inside revit?

Thank you