Hi, im working with unreal and revit for many months now and recently im encounter a problem, im exporting a house project to max and then exporting to unreal, the problem is that some geometries cant be exported, in this particular casethe walls and some floors, after a week trying to fix this i change the type of walls and it works.
My question is, why some type of walls dont work and other type work peferctly, any idea?