Revert Blueprint Editor UI from Ue5 to Ue4?

Hi, I’ve searched for a thread or solution but nothing relevant shows.

Is there any possible way to revert the look of the blueprint editor from Ue5 to Ue4?
I feel the UI is a downgrade, and normally I’d make do but it’s cutting into node organization.

The changes I view as downgrades include:

  • The variables do not have unique icons
  • The variable icons have lost their skeuomorphism
  • The variable icons are detached from the name when on the right side
  • The variable names are more vertically spread out and take up more space
  • Having the variable type as visible text is redundant
  • The comment bubbles have a distracting ring inside them
  • The blueprint wires and labels are too low contrast

The mission critical change for me:

  • The wires fade when zoomed out

If there’s any possible way to fix the wires fading out I can deal with the rest. They seem to revert to default behavior when the View>Hide Unused Pins is enabled, but I need these pins to be visible.

We have the ability to change panel colors in Editor Preferences>Appearance>Active Theme, but this only alleviates the label contrast, I’m not sure if there’s a way to change the wire colors.

Any help is appreciated.

UE4:

UE 5: