Hey all!
I just had a quick question, I have a series of animations to use for my character and there is one in specific where her walk forward animation is actually reversed for a backing up kind of motion. I’ve tried everything I can think of and so far I have come up short with how to actually get this to work.
I want to be able to press S, which the binding is already setup, and instead of her turning completely around I want her to back up like she’s still facing an approaching enemy. How would I go about doing this?