I need an ability to be triggered if the player hold two specific keys at the same time, but without restriction to the order in which the keys are pressed. Currently chorded actions will only trigger in a specific sequence for me (like a combo).
Here is an example:
In this case,
IA_DirectionalBoost will ONLY trigger if I pressed left shift while holding spacebar. It will not work if I hold shift and then press spacebar.
So I try to do this:
Here I have added multiple key bindings, which logically for me will mean that I can press either button and it will check if the other action is active.
However this results in the ability triggering if I just press shift alone specifically. It does not trigger in any other circumstance. I don’t get why?
There must be a way to have reversible chorded actions, this is super common in games.

