Revenue Doctor AI – Free AI-Powered Ad Monetization Audit for Mobile Games
Hi everyone,
I built Revenue Doctor AI, a free tool for mobile game developers who are struggling with low ad revenue and don’t know exactly what’s causing it.
Many developers see problems like:
- Low eCPM
- Poor fill/match rates
- Low rewarded video engagement
- Weak mediation performance
- Revenue dropping despite active users
- Not knowing whether the issue is ad placement, SDK setup, or country mix
Revenue Doctor AI analyzes your monetization data and provides actionable recommendations instead of generic advice.
Supported Networks
- Google AdMob
- AppLovin MAX
- Unity LevelPlay
- Meta Audience Network
- IronSource
- Mintegral
- Liftoff/Vungle
- Pangle
- Chartboost
- InMobi
- And other major ad networks
How It Works
You can provide data in 3 ways:
1. Connect AdMob
- One-click Google login
- Automatically imports the last 30 days of monetization data
2. Upload a CSV
- Works with reports exported from most ad networks
3. Manual Entry
- Enter DAU, revenue, eCPM, and other metrics manually
What You Receive
Revenue leak analysis
Ad format performance review
Mediation and fill-rate evaluation
Country-level monetization insights
Revenue growth opportunities
3 actionable Unity C# implementation fixes
Revenue projections and benchmark comparisons
Built for Unity Developers
The goal is simple: help developers understand why their game isn’t earning what it should and provide practical recommendations they can implement immediately.
The audit is currently free.
I’d love feedback from fellow Unity developers on the idea, the workflow, and the recommendations it generates.
Website: Revenue Doctor AI — Mobile Ad Monetization Analyzer (AdMob, AppLovin, Unity, Meta & more)
GitHub - chupamobiles-bot/revenue-doctor-ai: AI-powered diagnosis for low-earning mobile games. Free audit, Unity C# fixes, 24h turnaround. · GitHub
Thanks! Feedback and suggestions are welcome.