I was deciding whether or not to share my idea regarding my game project but I’ve mulled it over for a few days and judging the community on these forums I feel any feedback would be constructive and thus it can only be a good thing. I’m not saying a release date or x, y, z has been done. This project is in the very very early stages. My concern is the argument that ww2 fps is done and dead seems to be a common theme I come across whereas this is where my passion lies and thus where I’m happy to put a few years of my life.
Anyway the concept is a ww2 fps, primarily single player with a mission style similar to Medal of Honor underground, more stealth & less hung-ho but with that option. So what makes this idea unique? Well let’s start with I refuse to include a beach - ok not that big of a difference, now the second part is you play a character in the hitler youth through to the ss, then into the resistance - bigger shift. Now for the biggest difference… you will not encounter a single allied soldier - the entire game will be based around the ss and French resistance. I want to explore the character arch and introduce a lot of story into it shedding some light on those children of the hitler youth and there growth from essentially Boy Scouts to brutal soldiers.
I figure this concept will have some controversy because I don’t intend to show the hitler youth as entirely evil or angels either I would like a human touch.
Anyway I would appreciate any feedback you can offer on the concept, granted I’ve provided limited information - happy to answer any questions within reason.