I’m open to considering a partner (programmer) if it’s a good fit.
Game so far:
I am working on a vertical slice on a fast paced, rogue-lite, third person movement shooter. Play as an Amazon warrior, fighting from ancient Greece to India.
Core game mechanics are in-place and now I move into making art. This has been solo-developed over six months and I am scheduled to have vertical slice ready in the next six months.
Looking for an experienced programmer who can work within the architecture I’ve setup (a simple, blueprint only event-driven framework that is data-oriented-ish.)
Hard requirements:
- Must have published at least one game before.
- Fluent in unreal.
- Full time work. I go to fast for part-timers to keep up.
- Familiar with Git
- English as first language.
Preferred:
- In US time zone.
- Military veteran
Playtest build is going out next week and then starting with initial marketing. Looking for somebody who could keep programming development rolling while I move more deeply into art and marketing.
Send me a DM if interested and we can setup a chat on discord.
my previous games:
Turn based wargame (I did everything but programming for this one. made in unity 5)
A military training sim in ue4, solo developed by me: