We’re a hobby team of 10 (mostly students) creating an open world RPG together to learn Unreal (and maybe make some money too!). We have a big world that’s roughly based on a post-apocolyptic version of earth (obviously not to scale + half of the land is gone or inaccessible) and need someone who knows their way around terrain map creation who can design/create the landscapes that the world ‘sits’ on. We’ll use streaming volumes to then load/unload the rest of the content for smaller plots of the terrains you create.
So you’ll decide how part of the actual earth would look after natural chaos (broken dams, woods/towns underwater, errosion, etc), then pull height maps from Tangram, stitch them together in Unreal to form a smaller version of the landscape, then edit them to reflect the post-chaos version of that area. The terrain still needs to be vaguely recognisible in well known areas (Grand Canyon, London, New York, Everest, etc).
We have modellers/artists to help create the rest of the level details (plus a big library of pre-made content), but if you want to get involved in that side too then that’s cool. Additional skills are always a bonus!