[REV SHARE / CO-FOUNDER] Seeking Unreal Engine 5 Developer — Realistic Demolition Derby Simulator
I’m developing Derby Simulator, a PC demolition derby game focused on realistic vehicle damage, mechanical systems, and authentic derby car fabrication.
The game will feature:
● Realistic full-size American demolition derby cars
● Customizable engines, transmissions, suspension, and tires
● Player-controlled fabrication, welding, plating, and reinforcement
● Realistic frame bending, vehicle deformation, and mechanical damage
● Online multiplayer derby competitions
Development and prototyping have begun using Unreal Engine 5 and Blender.
I’m looking for an experienced Unreal Engine programmer with knowledge of C++, Chaos Physics, vehicle systems, and ideally multiplayer networking.
I’m interested in a long-term partnership with negotiated partial ownership or revenue sharing, rather than a traditional hourly contractor arrangement.
The first milestone would be a playable vehicle-damage prototype. I have the ideas just not the skills to build!