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Reusing Blueprints

Hopefully this is the correct place to ask this as I didn’t any other for questions.

Anyway, I’m new to Unreal and am curious if I can save blueprints, such as general running animations, weapon projectiles, weapon pickup/reload and use them in other projects.

Can I treat them as if they were an asset model? Having a general folder for blueprints and pull out what I need for that project?

If my question is hard to understand, please let me know and I’ll try to word it differently.

Look into the Migrate feature in the docs. Migrate lets you bring assets from one project to another. The docs explain how.