Hopefully this is the correct place to ask this as I didn’t any other for questions.
Anyway, I’m new to Unreal and am curious if I can save blueprints, such as general running animations, weapon projectiles, weapon pickup/reload and use them in other projects.
Can I treat them as if they were an asset model? Having a general folder for blueprints and pull out what I need for that project?
If my question is hard to understand, please let me know and I’ll try to word it differently.