Hello
I am new to UE4 and are probably going to ask a newbie question. I am currently working on building a corridor in my procject that has multiple lights across. I am going to let each pair of light turn on and off by box triggers. What is the best method to use when creating a blueprint for this. Is there any way to generalize the blueprint, or group up the actors so I don´t have to set up each pair of light to its respective box trigger in blueprint multiple times? Can I group 2 lights and 1 box trigger and import them to “LightOn” blueprint, and have them replace PointLight1, PointLight2 and OnActorBeginOverlap(Box Trigger1) with PointLight3, PointLight4 and OnActorBeginOverlap(Box Trigger2) in one go?