reuse actor in-game

i built up an “alter” that while the player press E he “pray” (no animations require) there will be a count till 100 (full), then the input to this specific alter is close .i cant make it that only one “alter” will be be “prayed” while the others are still “empty” (base default value).
in the end like dead by daylight generators.
the actor have a small box collision.