UPDATES:
- Added detail a lot of area’s that were missing it.
- Improved lighting around the map
- Major optimisation passes
- Added SFX to area’s
- Blocking volumes to boundary the map
- Scripted events added, e.g. doors opening/closing etc.
- Added Level End credit exit screen
- Added Level Start screen
- Added post processing effects
TODO:
- Level Soundtrack (To change soundtrack at certain points)
- Further optimisations
- Minor Lighting tweaks
- Enemies
- Weapon/Item pickups followed by Testing and amendments
- Major final level test to fix anything not working as it should
- Production Lighting build.
- Package and release.
Here are some screenshots of some areas with more detail. Backgrounds are the most notable, egg mountains are now visible in the distance and visible in the area’s that have windows.
Thanks,