I noticed that the Eliminated event from the Elimination Manager fires when a sentry is eliminated and that you can access the agent and fort_character for the sentry. It would be great if the agent was returned from the Spawn function of the sentry_device so you can track a sentry from spawn through to elimination.
@alk3ovation Thank you for your feedback. While I cannot guarantee a response, I can confirm that this has been forwarded to the appropriate team.
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