https://unrealengine.com/marketplace…ug/retro-racer
Open wheeled racer with a 1960’s style. Includes Audio re-sampled from recordings of period vehicles. Features fully animated double wishbone suspension, animated tachometer, manual gears (no clutch implemented yet) and rear view mirrors . Physics aim to be fun and more arcade than simulation, using a game controller is preferable(but not essential) as physics tuned to suit. Try a sample by downloading a compiled demo at https://drive.google.com/file/d/1L6o…ew?usp=sharing Technical Details
Features:
- All blueprints, no c ++ needed
- Manual gear change (no clutch implemented)
- Animated double wishbone suspension and interior gauges
Rigged: (Yes)
Animated: (Yes)
Number of characters: 1
Vertex counts of characters: LOD0:- 204,863 LOD1 :- 158,152 LOD2 :- 44,686 LOD3 :-24,946
Texture Resolutions: 1024/4096
Supported Development Platforms: Win64. Win32 (untested on other platforms)
Supported Target Build Platforms: Win64, Win32 (untested on other platforms)
My fy first marketplace release so please post if you find any errors that need addressing. I have plans to refine model and implement various effects etc.so will be updated regularly. Anything that you would like to see implemented or feedback, please post here.
Short gameplay video at retro - YouTube