Hi, I created a character in Blender with the same bone structure as the UE5 Mannequin. When I import it, there are no issues — the skeleton works fine and the scaling looks correct.
However, when I try to retarget Mannequin animations to my character, the character becomes extremely small (like a minion) and appears far away from the source(Mannequin). This happens with every animation I try to retarget.
I’m not sure what’s causing this problem. Can anyone help me figure it out?

