I have created a model, rigged and added animations with the use of Mixamo Fuse, which was super simple to import and use in UE4. However, retargeting animations from the UE4 Mannequin skeleton does not work properly for me. The skeleton seems to be exactly the same.
This is my model:
I need this animation from the UE4 skeleton:
I use the retargeting service, which was made available in 4.5 I believe, but with a weird result:
Changing the Bone Translation Retargeting Mode from Animation to Skeleton makes the mesh look normal, but messes up the animation.
I have no clue what to do, I spent 4-5 hours last night trying to fix this problem. With a different animation I tried to just adjust it myself, but that brings on whole new problems. I know some people have had the same problem, but I haven’t found a solution for it yet. I hope someone can shed some light on this - perhaps it’s a bug that needs fixing?
EDIT
I have also done the Setup Rig and everything is exactly the same (not my picture, just showing function):