I retargeted an crouch animation I captured with the Neuron Perception mocap-suit to the UE 4 character.
After retargeting, the retargeted character floats in the air.
I tried several retarget option (eg. pelvis bone to skeleton etc.) but no luck.
How can this be fixed?
I found a solution to my problem, I’ll share it if it helps anyone else.
In both ik rigs, make sure u don’t include the pelvis in the spine-chain. Pelvis should be on its own. Then set it to retarget root.
In the ik retargeter, set pelvis to none.